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  NVIDIA related Technical Updates [Page: 164 of 242] @ TACKtech Corp.  

05.06.2016 - Driver’s Ed for Self-Driving Cars: How Our Deep Learning Tech Taught a Car to Drive



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For many of us, learning to drive is a rite of passage to adulthood. At first, you’re jittery and overly cautious, but as the miles pass you get progressively better. You learn to understand the nuances, how the elements affect your trajectory and how to adjust accordingly. So, what if we were able to apply […]

The post Driver’s Ed for Self-Driving Cars: How Our Deep Learning Tech Taught a Car to Drive appeared first on The Official NVIDIA Blog.

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05.06.2016 - St. Louis Spectacular: Student Robot Builders Battle in FIRST Medieval-Themed Competition



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More than 20,000 student inventors and their armed robots battled for medieval-themed strongholds over four days of brisk competition at last week’s FIRST Championship. Five of the 20 high school teams we backed in this year’s competition were among the 600 teams in St. Louis for the finals with their battle-ready robots. At stake: $25 […]

The post St. Louis Spectacular: Student Robot Builders Battle in FIRST Medieval-Themed Competition appeared first on The Official NVIDIA Blog.

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05.03.2016 - Look, Ma, No Hands! 3 Unmanned Systems Companies to Watch at Xponential 2016



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With the exploding popularity of robots, drones and other unmanned systems, there are few better places to see the latest in autonomous technology than at Xponential, the world’s premier gathering of the people who design and build it. NVIDIA is at this week’s conference in force, showcasing our Jetson TX1 embedded platform in booth 1231 […]

The post Looks, Ma, No Hands! 3 Unmanned Systems Companies to Watch at Xponential 2016 appeared first on The Official NVIDIA Blog.

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05.03.2016 - Looks, Ma, No Hands! 3 Unmanned Systems Companies to Watch at Xponential 2016



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With the exploding popularity of robots, drones and other unmanned systems, there are few better places to see the latest in autonomous technology than at Xponential, the world’s premier gathering of the people who design and build it. NVIDIA is at this week’s conference in force, showcasing our Jetson TX1 embedded platform in booth 1231 […]

The post Looks, Ma, No Hands! 3 Unmanned Systems Companies to Watch at Xponential 2016 appeared first on The Official NVIDIA Blog.

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05.03.2016 - How Iray for Rhino Lets Architects, Designers Bring Their Creations to Life



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Iray for Rhino is now available for $295 a year. With it, product designers, architects and others using physically based rendering can render within Rhino’s viewports for continual, realistic feedback while crafting a digital model’s form, materials and lighting. Iray’s physically based capability predicts the behavior of real-world materials and lights. It gives accurate results […]

The post How Iray for Rhino Lets Architects, Designers Bring Their Creations to Life appeared first on The Official NVIDIA Blog.

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05.02.2016 - NVIDIA and Samsung Agree to Settle All Outstanding IP Litigation



View NVIDIA related news. NVIDIA and Samsung have agreed to settle all pending intellectual property litigation between the two companies, NVIDIA announced today.
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04.29.2016 - GPU-Powered Systems Take Top Spot, Set New Record in Student Supercomputer Competition



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For the fourth consecutive year, our Tesla Accelerated Computing Platform helped set new milestones in the Asia Student Supercomputer Challenge, the world’s largest supercomputer competition. Each year, the brightest minds from universities around the world compete to find out who can build the fastest, most efficient supercomputer. At ASC16, GPUs once again powered the winning […]

The post GPU-Powered Systems Take Top Spot, Set New Record in Student Supercomputer Competition appeared first on The Official NVIDIA Blog.

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04.29.2016 - GPU Technology Conference Coming to Europe



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Deep learning, virtual reality, autonomous driving and supercomputing are some of the biggest trends sweeping through the tech industry. There’s no better way to dive into them than our first GPU Technology Conference in Europe, taking place Sept. 28 and 29, in Amsterdam. Our GTC events give developers an unparalleled chance to share, network and […]

The post GPU Technology Conference Coming to Europe appeared first on The Official NVIDIA Blog.

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04.29.2016 - Inside Job: Student Turns to GPUs to Create Drones for the Great Indoors



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Marc Gyongyosi isn’t your average college student. The junior computer science major at Northwestern University’s McCormick School of Engineering has thrown himself into the world of lightweight robotics in a way that reaches far beyond the classroom. Not only has Gyongyosi spent the past two years working with BMW’s robotics research department on developing robotic […]

The post Inside Job: Student Turns to GPUs to Create Drones for the Great Indoors appeared first on The Official NVIDIA Blog.

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04.28.2016 - Transformative Tech: Three Projects Aiming to Change the Lives of India’s Young Women



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Give people the tools, skills and opportunity to learn, and they can transform their world. Today, there are few better tools than science, technology, engineering and math. That’s the approach taken by the Gyanodaya Foundation’s Slum Innovation project — one of three programs NVIDIA selected last month as part of an initiative in India to […]

The post Transformative Tech: Three Projects Aiming to Change the Lives of India’s Young Women appeared first on The Official NVIDIA Blog.

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04.27.2016 - How We’re Bringing Our Iray VR Technology to the Silicon Valley Virtual Reality Conference



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We’ll be demonstrating how our Iray rendering technology can support virtual reality experiences at this week’s Silicon Valley Virtual Reality conference.

The post How We’re Bringing Our Iray VR Technology to the Silicon Valley Virtual Reality Conference appeared first on The Official NVIDIA Blog.

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04.25.2016 - How Audi Overcame Challenges of Building a Fully Digital Virtual Cockpit



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Turn the key in the ignition of a ‘67 Mustang or any other classic car and the needles on the dashboard spring to life. In modern hot rods, replacing this analog system with a digital dashboard comes with challenges. Zero latency is the goal of Horst Hadler, a manager at Germany-based infotainment system developer e.solutions, […]

The post How Audi Overcame Challenges of Building a Fully Digital Virtual Cockpit appeared first on The Official NVIDIA Blog.

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04.22.2016 - GPUs Help Mercedes Steer the Future of Car Design



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Mercedes-Benz has long been on the cutting edge of designing concept cars. Its latest version is a doozy, and attendees at our GPU Technology Conference got a chance to dive deep on its development. The so-called Intelligent Aerodynamic Automobile is a marvel of design, with a sleek exterior, vast expanses of glass, and an impressive […]

The post GPUs Help Mercedes Steer the Future of Car Design appeared first on The Official NVIDIA Blog.

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04.22.2016 - Green Day: 5 Organizations Changing the World for Better with GPUs



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GPUs don’t just give gamers one-of-a-kind experiences. They’re helping create a greener planet, too. By land and by sea, innovators are using GPU-accelerated computing to better understand and care for the Earth. Bringing Pixar’s WALL-E to Life Sadako Technologies, a Barcelona-based startup, has created a robot to pick recyclable materials out of the waste stream. […]

The post Green Day: 5 Organizations Changing the World for Better with GPUs appeared first on The Official NVIDIA Blog.

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04.21.2016 - NVIDIA Awards $25,000 Fellowships to Ph.D. Students for GPU Computing Research



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Our NVIDIA Graduate Fellowship Program this month awarded $25,000 each to six Ph.D. students involved in GPU computing research. “These exceptional grad students are helping to define the future of computing, and we’re delighted to support their work,” said NVIDIA Chief Scientist Bill Dally. The fellowship program supports graduate students doing GPU-based work. We selected […]

The post NVIDIA Awards $25,000 Fellowships to Ph.D. Students for GPU Computing Research appeared first on The Official NVIDIA Blog.

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04.20.2016 - Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading



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Epic Games’ Unreal Engine 4.11 is now available with Multi-Res Shading, one of the most advanced features of NVIDIA’s VRWorks SDK. Multi-Res Shading can boost performance in VR games and applications by up to 50 percent. Adding Multi-Res Shading to the latest version of UE4 — which powers hundreds of top games on PCs and […]

The post Unreal Engine 4.11 Gets NVIDIA’s VRWorks Multi-Res Shading appeared first on The Official NVIDIA Blog.

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04.20.2016 - How Solar Wind Ravaged Mars’ Atmosphere, and What It May Mean for Earth



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Most of us think of the planets as solid, unchanging bodies, anchors in the vast solar system. That’s not exactly the case. Among the forces buffeting the planets are solar wind — streams of energy-charged particles flowing from the sun and speeding through space at about a million miles an hour. Now GPUs are helping […]

The post How Solar Wind Ravaged Mars’ Atmosphere, and What It May Mean for Earth appeared first on The Official NVIDIA Blog.

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04.19.2016 - See How Iray for Cinema 4D Brings Artists’ Creations to Life at NAB



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Physically based rendering has taken photorealism to new levels of accuracy in digital design. We’re now pushing it one step further. Iray for MAXON’s Cinema 4D is available, starting today, in the NVIDIA web store free for 90 days, then $295 a year with a node-locked or floating license. Iray for Cinema 4D makes its […]

The post See How Iray for Cinema 4D Brings Artists’ Creations to Life at NAB appeared first on The Official NVIDIA Blog.

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04.19.2016 - Wave Glider: Autonomous Floating Robot Navigates Adventures on High Seas



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Swells. Ships. Sharks. And a software engineering role where snorkeling is a requirement. These all appealed to James Gosling, known as the father of the Java programming language, when he joined Liquid Robotics five years ago to build the Jetson TK1-powered Wave Glider SV3 and other ocean-going robots. The Wave Glider resembles a nine-foot-long lozenge […]

The post Wave Glider: Autonomous Floating Robot Navigates Adventures on High Seas appeared first on The Official NVIDIA Blog.

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04.18.2016 - Welcome to the SkyBox: Quadro GPUs Help Video Editors Transition to 360 VR Content



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No longer just for gaming, virtual reality is now being helping users navigate worlds in architecture, design, medicine and media. This poses new challenges for people working in production and post-production processes — and is a potential game-changer for video editors. Creating immersive cinematic VR experiences in these fields requires a huge amount of processing […]

The post Welcome to the SkyBox: Quadro GPUs Help Video Editors Transition to 360 VR Content appeared first on The Official NVIDIA Blog.

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