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  NVIDIA related Technical Updates [Page: 216 of 239] @ TACKtech Corp.  

08.14.2008 - NVIDIA Is First To Ship OPENGL 3.0



View NVIDIA related news. SIGGRAPH, LOS ANGELES, CA—August 14, 2008—Yesterday, just two days after the Khronos Group announced the new OpenGL® 3.0 standard, NVIDIA Corporation released beta drivers for the cross-platform, 3D graphics standard.
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08.13.2008 - From Minutes To Seconds: How Manifold Is Using NVIDIA CUDA To Transform GIS Technology



View NVIDIA related news. SANTA CLARA, CA—AUGUST 13, 2008—From tracking 911 calls and studying carbon dioxide levels to keeping track of pesticide use, the applications of geographic information systems (GIS) are growing rapidly.
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08.13.2008 - NVIDIA GeForce Motherboard GPUs Power New Lines Of Smaller, More Visual Consumer PCs



View NVIDIA related news. SANTA CLARA, CA—August 13, 2008—Suppliers of corporate and business PCs have had success in marketing small-form-factor PCs, but to date the demand for smaller PCs in the consumer market has not appeared because these PCs lacked the visual processing power to meet consumers’ increasingly visual application demands.
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08.12.2008 - NVIDIA Reports Results For Second Quarter Of Fiscal 2009 And Announces Increase To Stock Repurchase Program



View NVIDIA related news. SANTA CLARA, CA—AUGUST 12, 2008—NVIDIA Corporation (Nasdaq: NVDA) today reported financial results for the second quarter of fiscal 2009 ended July 27, 2008.
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08.12.2008 - NVIDIA Makes Physics A Reality For Gamers



View NVIDIA related news. SANTA CLARA, CA—AUGUST 12, 2008—Gamers would agree that they would love to see the worlds in their favorite games be depicted as realistic as possible. For total immersion, the gaming environment has to “feel” as real as possible, and characters must be able to move and interact with the objects in the environment that have a compelling, dramatic impact on game play. With customized physics effects, developers can design trees that bend in the wind, water that ebbs and flows naturally, and include objects in the environment that dramatically impact the gaming experience.
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08.12.2008 - NVIDIA Taps Processing Power Of Geforce Gpus For More Than Graphics



View NVIDIA related news. SANTA CLARA, CA—August 12, 2008—Consumers want blazing fast performance—whether blasting their way through the latest game or being socially responsible and sharing their PC’s processing power to help find cures for diseases.
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08.12.2008 - New NVIDIA Quadro Fx Notebook Family Extends Professional Mobile Graphics From Ultra High Performance To Ultra Mobility



View NVIDIA related news. SIGGRAPH 2008—LOS ANGELES, CA—August 12, 2008—Demand for better graphics performance and programmability within the professional notebook market continues to increase as animators, designers and engineers work with larger 3D models, datasets and images. NVIDIA Corporation, the worldwide leader in visual computing technologies, continues to address the demand with the introduction of a new series of NVIDIA Quadro® FX mobile GPUs, featuring an NVIDIA® CUDA™ Parallel Computing Processor.
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08.12.2008 - New NVIDIA Quadro Plex Systems Bring Visual Supercomputing To The Deskside



View NVIDIA related news. SIGGRAPH 2008—LOS ANGELES, CA—August 12, 2008—3D models and datasets have become too large for the standard desktop workstation to handle. To help combat the problem, NVIDIA Corporation, the worldwide leader in visual computing technologies, announced today the D Series of NVIDIA Quadro Plex® Visual Computing Systems (VCS) available in deskside or rackmount configurations. Engineered to provide the most robust NVIDIA Quadro® GPU visualization performance to date, the Quadro Plex systems are ideal for the styling and design, geosciences and scientific visualization industries, working with extremely large 3D models, datasets and power walls.
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08.11.2008 - Bionic Commando To Include NVIDIA Physx Technology



View NVIDIA related news. SANTA CLARA, CA—AUGUST 11, 2008— CAPCOM Co., Ltd., GRIN Entertainment, and NVIDIA® Corporation (Nasdaq: NVDA), the world leader in visual computing technologies, today jointly announced that CAPCOM’s upcoming Bionic Commando video game will use GPU-accelerated NVIDIA PhysX™ technology to enhance the game’s debris, smoke, dust, and weapon effects.
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08.07.2008 - NVIDIA Announces KYLE BUSCH, #1 Point Leading NASCAR Driver, to Appear at NVISION 08



View NVIDIA related news. SANTA CLARA, CA—AUGUST 7, 2008—NVIDIA today announced that point leading NASCAR race car driver, Kyle Busch, will speak at NVISION® 08, the three-day visual computing mega-event. One of NASCAR’s youngest and most talented racers, Busch has established himself as the driver to beat in 2008, leading the season in NASCAR point standings and driver rating, and winning seven races so far.
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08.07.2008 - NVIDIA Announces NVISION 08 Keynote Lineup



View NVIDIA related news. SANTA CLARA, CA—AUGUST 7, 2008—NVIDIA today provided details on the exciting keynote sessions lined up for the NVISION® 08 conference.
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07.31.2008 - NVIDIA Recognizes University Of Utah As A Cuda Center Of Excellence



View NVIDIA related news. SANTA CLARA, CA & SALT LAKE CITY, UT —JULY 31, 2008—NVIDIA Corporation, the worldwide leader in visual computing technologies, and the University of Utah today announced that the university has been recognized as a CUDA Center of Excellence, a milestone that marks the beginning of a significant partnership between the two organizations.
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07.30.2008 - NVIDIA Announces Television Personalities Jamie Hyneman And Adam Savage Will Shoot Or Blow Something Up At NVISION 08



View NVIDIA related news. SANTA CLARA, CA—JULY 30, 2008—NVIDIA today announced that special effect experts and television personalities Jamie Hyneman and Adam Savage will appear in a unique presentation at the NVISION® 08 conference.
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07.29.2008 - NVIDIA Amps Up GeForce Lineup With Immediate Availability Of Three New GPUs



View NVIDIA related news. SANTA CLARA, CA—JULY 29, 2008— NVIDIA® Corporation, the world leader in visual computing technologies, today announced the immediate availability of three new desktop GeForce® 9 Series graphics processing units (GPUs) that bring support for NVIDIA PhysX™ technology and CUDA™ general-purpose parallel computing to mainstream PC computing markets.
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07.29.2008 - NVIDIA Announces Bernard Charlès, CEO Of Dassault Systèmes, To Speak At NVISION 08



View NVIDIA related news. SANTA CLARA, CA—JULY 29, 2008—NVIDIA today announced that Bernard Charlès, president and CEO of Dassault Systèmes, will speak at NVISION® 08. Mr. Charlès is a highly-regarded pioneer in the field of industrial design and visual computing.
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07.29.2008 - NVIDIA Brings New World Of Gaming To Notebook PCs



View NVIDIA related news. SANTA CLARA, CA—JULY 29, 2008— NVIDIA Corporation has unveiled a new era of notebook PC gaming, featuring advanced rendering and physics effects that will transform gaming beyond what consumers know today.
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07.29.2008 - NVIDIA Announces Second Quarter Fiscal 2009 Earnings Conference Call



View NVIDIA related news. SANTA CLARA, CA—JULY 29, 2008—NVIDIA (Nasdaq: NVDA) will host a conference call to discuss its financial results for the second quarter of its fiscal year 2009 on Tuesday, August 12, 2008 at 2:00 PM Pacific Time.
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07.24.2008 - NVIDIA Dramatically Acclerates the Search for a Cure



View NVIDIA related news. SANTA CLARA, CA—JULY 24, 2008—Stanford University’s distributed computing program Folding@home has become a major force in researching cures to life-threatening diseases such as cancer, cystic fibrosis, and Parkinson’s disease by combining the computing horsepower of millions of processors to simulate protein folding. The Folding@home project is the latest example in the expanding list of non-gaming applications for graphics processing units (GPU). By running the Folding@home client on an NVIDIA® GeForce® GPU, protein-folding simulations can be done 140 times faster than on some of today’s traditional CPUs.
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07.22.2008 - Visual Computing Industry Leaders Line Up to Sponsor NVISION 08



View NVIDIA related news. SANTA CLARA, CA—July 22, 2008—NVIDIA today announced the key sponsors for NVISION® 08, the premier event for visual computing professionals and enthusiasts. Leading the list of sponsors and key contributors for the conference are Christie Digital Systems, EVGA, HP, Microsoft, and PNY Technologies.
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07.17.2008 - Three New NVIDIA Tools Help Developers Quickly Debug And Speed Up Video Games



View NVIDIA related news. SANTA CLARA, CA—JULY 17, 2008—Today’s top video games use complex programming and rendering techniques that can take months to create and tune in order to get the image quality and silky-smooth frame rates that gamers demand. Thousands of developers worldwide including members of Blizzard Entertainment, Crytek, Epic Games, and Rockstar Games rely on NVIDIA development tools to create console and PC video games.
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